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Hi dear Palworld enthusiasts!
I have a problem with the game for which I hope to get help with or have it get heard by the devs. Playing the game normally, after about 60-90 minutes of session time, my VRAM fills up, and the game starts to stutter heavily due to most likely paging to system RAM. The only solution I found to combat this issue is to closely monitor my VRAM usage and completely restart the game when I see it fill up to max (12GB in my case).
I tried to troubleshoot the issue using various LLMs, but to no avail. Some recommendations they gave are engine.ini edits, which are the following:
I tried playing with different r.Streaming.PoolSize values and found that with my system I get the longest stable session time with the set value above. I also have all ingame graphics settings set to high or lower and have frame generation turned off, as I experienced better 1% lows without it. I did reset my nvidia cache as well.
I'm thankful for any advice or solutions in advance.
My exact system specs: 7800x3d, 4070Ti, 32GB sys RAM, Windows 11 (game is installed on a gen 5 nvme SSD)
I have a problem with the game for which I hope to get help with or have it get heard by the devs. Playing the game normally, after about 60-90 minutes of session time, my VRAM fills up, and the game starts to stutter heavily due to most likely paging to system RAM. The only solution I found to combat this issue is to closely monitor my VRAM usage and completely restart the game when I see it fill up to max (12GB in my case).
I tried to troubleshoot the issue using various LLMs, but to no avail. Some recommendations they gave are engine.ini edits, which are the following:
Code:
[SystemSettings]
r.Streaming.PoolSize=8192
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.HLODStrategy=2
r.bForceCPUAccessToGPUSkinVerts=True
r.GTSyncType=1
s.AsyncLoadingThreadEnabled=1
s.AsyncPipelineCompilation=1
r.CreateShadersOnLoad=1
niagara.CreateShadersOnLoad=1
r.Streaming.DefragDynamicBounds=1
r.Streaming.AmortizeCPUWork=1
r.Streaming.MaxNumQueuedChunksPerBatch=2
[/Script/Engine.RendererSettings]
r.OneFrameThreadLag=1
r.Streaming.PoolSize=8192
r.Streaming.LimitPoolSizeToVRAM=1
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.Streaming.DefragDynamicBounds=1
r.Streaming.AmortizeCPUWork=1
r.Streaming.MaxNumQueuedChunksPerBatch=2
[/Script/Engine.Player]
ConfiguredInternetSpeed=104857600
ConfiguredLanSpeed=104857600
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=104857600
MaxInternetClientRate=104857600
NetServerMaxTickRate=120
I tried playing with different r.Streaming.PoolSize values and found that with my system I get the longest stable session time with the set value above. I also have all ingame graphics settings set to high or lower and have frame generation turned off, as I experienced better 1% lows without it. I did reset my nvidia cache as well.
I'm thankful for any advice or solutions in advance.
My exact system specs: 7800x3d, 4070Ti, 32GB sys RAM, Windows 11 (game is installed on a gen 5 nvme SSD)





